All of the basic powers are programed basically. Not all have textures or fancy mechanics, but they are functional. I’ve got all the basic enemies types typed up, and just need to figure out and program exactly what some do. But, I should be able to create a little run and test out a basic prototype of the game shortly. Except for one very key mechanic which (to my surprise) I don’t think I’ve mentioned. And am not going to yet. HOLD YOUR HORSES INTERNET!